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Jeff.5139
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Posted On: 10/20/2015 at 06:15 AM |
To chug, or not to chug, that is the question:
https://www.guildwars2.com/en/news/earning-hero-points-in-world-vs-world/
Changes to Liquid World Experience
In the interest of fairness to PvE players, we didn’t want to allow any WvW players who may have been stockpiling liquid world experience to instantly rank up a bunch of times and immediately begin unlocking the new expansion hero challenges the moment the expansion released. To that end, we’re making the following changes to liquid world experience:
- On patch day, any leftover liquid world experience consumables in player inventories or banks will be converted into 50% WXP booster consumables.
- These WXP boosters vary in duration (15 minutes to 10 hours) depending on the type of liquid world experience item replaced.
- The laurel vendor will no longer sell liquid world experience.
- Daily WvW achievements now reward 20-minute general experience boosters rather than 250 liquid WXP consumables. These experience boosters are consumed immediately and grant boosts in all game modes, boosting experience, world experience, and Player vs. Player rewards.
- In all other locations, liquid world experience consumables have been replaced with new, automatically consumed instant world experience consumables of equivalent value. While it’s still possible that on a rare occasion you’ll earn a keg of world experience, it’ll just be consumed instantly.
We’re excited to have a new system for players to earn hero points while playing World vs. World! We believe the changes to liquid world experience to be a worthwhile trade-off, and we can’t wait for you to join us in unlocking our elite specializations as we bathe in the tears of our defeated foes!
Can someone who played Beta give us some advice? will chugging it all down be better or will chugging it down be wasting it?
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